Muscle Rigged Maquette for Maya
Miranda (Ver.4) is a Muscle Rigged Base Figure (designed for various use) on Autodesk Maya (after 2014), using HumanIK technology to choreograph.
Now, it's easy to morph to various kind of shapes by Blendshape.
This maquette is designed by TAISO, Renpoo.
NOTE: Thanks to MUKAI, Tomohiko (Junior Associate Professor at TOKAI Univ.) for using this figure to create "Efficient Dynamic Skinning with Low-Rank Helper Bone Controllers".
DEMO REEL (Ver.4)
TEST REEL (Ver.3)
Please use any data in this site BY YOUR OWN RESPONSIBILITY.
As you can see from the link below, you are able to share this muscle rig with remix when you attribute (to TAISO, Renpoo). And I'm willing to know what kind of distributions has done, please let me know by e-mail.
This work is licensed under a Creative Commons Attribution 4.0 International License.
Donation for support & future development:
Let's collaborate together!